Aseprite (full name: Allegro Sprite Editor) is a lightweight application dedicated to making pixel-style animation. Its function is basically like similar software, such as brush, onion skin, animation frame editor, etc. Here, AppNee recommends 2D pixel/retro style game character designers to try it.

Of course, among the same type of pixel character/animation drawing tools, GraphicsGale is pretty good too. For Aseprite, you can just give it a try. In addition, its official website provides very comprehensive tutorials. So, in this post, AppNee won’t repeat that, this is not just because we are not professional enough.

[v1.1.9] Aseprite – Animated sprites & pixel art editor

// Key Features //

  • Create, copy, move, drag & drop layers.
  • Create, copy, move, link, drag & drop frames or cells.
  • Include several animations in the same file tagging sections.
  • Loop a section in forward, reverse, ping-pong modes. Change preview speed.
  • See other frames as reference to animate.
  • Choose different onion skin modes.
  • Copy & paste. Drag & drop. Resize palette.
  • Palette entries with alpha value.
  • Select color harmonies.
  • Create light and shadows with the shading ink.
  • Create perfect strokes for pixel-art.
  • Avoid extreme pixel distortions when rotating tiny sprites.
  • Create patterns repeating the image in a 3×3 grid.
  • Create custom brushes for dithering.
  • Composite layers to create color effects.
  • Open or save a sequence of images
  • Create animations and save them as .gif files.
  • Export your work to sprite sheets in .png and .json files.
  • Recovery your sprites in case of crash.
  • Integrate Aseprite in your assets pipeline with the command-line interface (CLI).
  • Store several animations in one texture atlas.

download here:

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